26 Nov
Easy to understand Multiplayer Networking
Jordan
Confused by Multiplayer terms? Me too!
How do you make sense of client prediction, authorized server, lag compensation…etc?

After doing lots of research, reading articles, forums, inspecting code…
Gabriel Gambetta’s article is the most easily understandable explanation of the concepts of
multiplayer networking, client prediction and lag compensation.
Read his article here.
Thanks Gabriel!


Posted in
You’re welcome
I’m happy to see someone found it useful. I’ll publish the 3rd article in the series soon.