Archive for January, 2011

Character T-Poses

As a request from student doing a thesis on “humanoid silhouettes on class based shooters”, we’ve uploaded our character’s T-Poses. Images after the break!

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New video for Comrade In Arms

Hi all, here is a sample preview of how the Saboteur’s laser guided rocket will work. Basically the rocket will aim towards where the laser hits. Video after the jump!

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Happy New Year!

Come on in 2011! Hope you guys had a great holiday and are looking forward to the year ahead. I found this great set of tips for those of you who need to optimize Unity3D projects for iOS, and they are generally great pointers overall.

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